# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2014 Denis Gomes et al.
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'''High-level graphics rendering.

This module provides an efficient high-level abstraction over OpenGL using 
pyglet batches.  It gives very good performance for rendering pyglet.scene3d
primitives by utilizing optimizations such as frustum culling.

See the Programming Guide for details on how to use this graphics API.

Scene
=====

The following example creates a scene, adds two primitives to the scene, and 
then draws the entire scene::

    import pyglet
    from pyglet.scene3d.primitives import Torus, Box
    
    scene = pyglet.scene3d.Scene()
    
    torus = Torus(5, 10, 21, 21)
    box = Box(5, 5, 5, position=(5, 5, 5))
    
    scene.add(torus, box)
    
    def on_draw()
        scene.draw()
        
:since: pyglet 1.2
'''

class Scene(object):
    pass
    